Software

Angelica PCK Studio | PCK Archive Manager

Angelica PCK Studio is a modern professional PCK/PKX editor created for Perfect World developers, modders, and server owners. It combines archive management, game asset preview, editing, and automation in one convenient application.

Delivery
Archive after payment
Archive size
210 Б
Price $100.00 ≈ 9 000 ₽
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Software

Features and description

Open regular and split PCK/PKX archives of any size without extracting them first. Quickly find, extract, add, replace, rename, and delete files. Move entire folders with drag and drop and work with multiple archives in a single unified workspace.

Key features

  • Support for Legacy32, Extended64, and split PCK/PKX archives larger than 4 GB;
  • Archive creation, verification, comparison, and defragmentation;
  • Fast write mode for maximum performance;
  • Safe mode with verification, backup, and recovery in case of failure;
  • Batch operations, change history, Undo/Redo, and precise target PCK selection;
  • Built-in text and HEX editors;
  • Preview for DDS, TGA, PNG, JPG, BMP, GIF, and WebP images;
  • DDS color editor with RGB, HSV, HEX, and alpha-channel preservation;
  • Interactive 3D preview for ECM, SMD, SKI, STCK, and GFX files with textures, materials, animations, and effects;
  • Export of models and effects together with all their dependencies;
  • Export of 3D previews to images and video;
  • GFX preparation for older PW v155/v156 clients;
  • Visual preview and editing of AUI/XML/DCF interfaces;
  • Conflict detection and comparison between PCK archives or folders;
  • CLI and MCP interfaces for automating repetitive operations;
  • Light and dark themes, diagnostics, and performance monitoring;
  • Interface available in Russian, English, and Brazilian Portuguese;
  • Secure activation and digitally signed automatic updates.

Angelica PCK Studio saves hours of manual work, helps you modify game assets safely, and turns the complex Perfect World file structure into a clear and efficient workspace. One tool for everything—from replacing a single file to working professionally with client models, effects, textures, and interfaces.